ENTE
Andreas Endres
Project Leader | Game/Level/Model Design | 2D Art
Mönchengladbach, Germany
mail: ente at worldofpadman dot com
web: www.enteswelt.de
[not yet translated]
Angie Lee



mail:
web:
[not yet translated]
Cyben



mail:
web:
Cyrri

Bot Prgramming

mail: andi dot christ at gmx dot net
web:
Actually i didn't contribute anything to the game. Instead of wasting my youth tinkering with source code files, i chose a shortcut path onto the member page: hacking the website! Hopefully no one will ever find out.

In real life i waste my youth tinkering with source code files.
doomdragon
Sebastian Henke
Model Designer | Movies | PR
Rheda-Wiedenbrück, Germany
mail: doomdragon at worldofpadman dot com
web: http://twitter.com/doomdragon
Sebastian joined the Padmod team in 2004, with his first task being the creation of the intro-video. After he finished that project he took on the job of modeling and texturing mapobjects for the mappers. He also created the first offical wop-trailer in 2004 along with Raptaker followed by two additional trailers in 2006 and 2007 which he did on his own. Additionally he helps with the translation of news and other textes.
Fezzz



mail:
web:
Glowstar



mail:
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Gogitason
Manuel Reyes
3D Character modeler | Texture/Skin Artist
Sydney, Australia
mail: gogitason at worldofpadman dot com
web: www.sumea.com.au/sprofile.asp?member=405
I joined the WOP team back in 2002… has it been that long already?
First thing the boss got me to do was to skin the FatPad model made by Fezzz. Changed the model a bit & then textured it. I also textured the FunnyPad model made by SLoB.
Based on ENTE’s concept drawings I made the PiratePad model and textures (including GhostPirate). I’ve also made the new MonsterHawk texture (model by TPE) for MonsterPad.
I’m currently making new models & textures for the future of WOP & working on other projects that involve making next-gen game characters.
In my other "real" life I work in the IT industry.
Harmonieman
Simon Furkert
Level Design | PR | Coordination
Königslutter, Germany
mail: Harmonieman at worldofpadman dot com
web: www.quake3fans.de
Simon joined the team as webdesigner and guy for good mood shortly after the work on the mod/game begun. After getting to know that he wants to support the team in a more efficiently way, he began to learn mapping and is a fixed mapper in the team now. He also does some PR-stuff and is posting news about the game and other FPS on eXtreme-players.de.

Besides of WoP, Simon is studying political science and sociology in Magdeburg and works with teenagers in different organisations.
Herby



mail:
web:
Kai-Li
Kai Bergmann
Level Design | PR | Musicpacks
Berlin, Germany
mail: kai-li at worldofpadman dot com
web: www.green-sun.info
Kai has been working on map design since 2001 and joined WoP in 2005. His maps are made using Gtk Radiant, For this program he created the WoP Standalone SupportPack and the WoP Editing Tutorial. The textures are created in Corel Graphics Suite. Beside the mapping stuff he posts news on the website and administrates the profile account on ModDB.com.

In real life Kai studies Internal Environmental Computing and plays the drums in the hard rock band Green Sun. He and his band provided the music pack with the Pad-Anthem for WoP.
MightyPete
MightyPete
3D Stuff | 2D Art | Anything else nobody wants to do
Canada
mail: petes dot oasis at gmail dot com
web: www.petes-oasis.com
If you haven´t seen my work yet, well you´re Dead! Quick, check your pulse! When did I join the team? Before there was a team. My work has appeared in Ente's maps since I think he started making maps. It's been a long haul for sure.
My work is all over the planet. Written into books, made into movies. Used in University Computer courses. It's appeared in several commercial games. I'm always building something for somebody. Trying to take it to the next level. Remember those funny rocks in the sky in the first Quake game. ? That was my inspiration. I figured I could do better than that. The rest is history.
MopAn
Andreas Spitzer
Level Design | Hud/Themes | Shader/Effects
Osnabrück, Germany
mail: mopan at worldofpadman dot com
web: www.andreas-spitzer.com
[not yet translated]
#@



mail:
web: www.base0x23.de
Dieselkopf



mail:
web:
shooevy



mail:
web:
SLoB

Model Designer | Characters | Mapobjects | 2D-Art

mail: slob at uk2 dot net
web: www.skinconsortium.com
SLoB - overall good guy, he joined the WOP team for what seems like an eternity ago, working rapidly to get concepts/prototypes of weapons, map/game objects, ideas of things that have made it into WOP and a few ideas that never saw the light of day.
If it moves or not you can bet he had a hand in making something or giving ideas for it down the line.
Smiley

Website programming/administration | Windows Installer
Germany
mail: smiley at worldofpadman dot com
web: www.chillerlan.net
[not yet translated]
Thilo
Thilo Schulz
Linux Support | Server Sponsor | Technical Consultant

mail: arny at ats dot s dot bawue dot de
web:
I didn't really contribute to the game media itself but gave alot of support for things accompanying the game, like the Linux installer, providing a master server and fixing a few bugs in the source code.
tpe



mail:
web:
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